Free a mixer.
Defined in <SDL3_mixer/SDL_mixer.h>
void MIX_DestroyMixer(MIX_Mixer *mixer);
MIX_Mixer * | mixer | the mixer to destroy. |
If this mixer was created with MIX_CreateMixerDevice(), this function will also close the audio device and call SDL_QuitSubSystem(SDL_INIT_AUDIO).
Any MIX_Group or MIX_Track created for this mixer will also be destroyed. Do not access them again or attempt to destroy them after the device is destroyed. MIX_Audio objects will not be destroyed, since they can be shared between mixers (but those will all be destroyed during MIX_Quit()).
It is safe to call this function from any thread.
This function is available since SDL_mixer 3.0.0.