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(This function is part of SDL_mixer, a separate library from SDL.)

MIX_StereoGains

A set of per-channel gains for tracks using MIX_SetTrackStereo().

Header File

Defined in <SDL3_mixer/SDL_mixer.h>

Syntax

typedef struct MIX_StereoGains
{
    float left;   /**< left channel gain */
    float right;  /**< right channel gain */
} MIX_StereoGains;

Remarks

When forcing a track to stereo, the app can specify a per-channel gain, to further adjust the left or right outputs.

When mixing audio that has been forced to stereo, each channel is modulated by these values. A value of 1.0f produces no change, 0.0f produces silence.

A simple panning effect would be to set left to the desired value and right to 1.0f - left.

Version

This struct is available since SDL_mixer 3.0.0.

See Also


CategoryAPI, CategoryAPIStruct, CategorySDLMixer


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