SDL Wiki
(This function is part of SDL_ttf, a separate library from SDL.)

TTF_CreateRendererTextEngineWithProperties

Create a text engine for drawing text on an SDL renderer, with the specified properties.

Header File

Defined in <SDL3_ttf/SDL_ttf.h>

Syntax

TTF_TextEngine * TTF_CreateRendererTextEngineWithProperties(SDL_PropertiesID props);


#define TTF_PROP_RENDERER_TEXT_ENGINE_RENDERER                 "SDL_ttf.renderer_text_engine.create.renderer"
#define TTF_PROP_RENDERER_TEXT_ENGINE_ATLAS_TEXTURE_SIZE       "SDL_ttf.renderer_text_engine.create.atlas_texture_size"

Function Parameters

SDL_PropertiesID props the properties to use.

Return Value

(TTF_TextEngine *) Returns a TTF_TextEngine object or NULL on failure; call SDL_GetError() for more information.

Remarks

These are the supported properties:

Thread Safety

This function should be called on the thread that created the renderer.

Version

This function is available since SDL_ttf 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySDLTTF


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.