Get the scale mode used for texture scale operations.
Defined in SDL_render.h, but apps should only #include "SDL.h"
!
int SDL_GetTextureScaleMode(SDL_Texture * texture,
SDL_ScaleMode *scaleMode);
texture | the texture to query. |
scaleMode | a pointer filled in with the current scale mode. |
Return 0 on success, or -1 if the texture is not valid.
This function is available since SDL 2.0.12.
CategoryAPI, CategoryAPIFunction