SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_SetTextureScaleMode

Set the scale mode used for texture scale operations.

Header File

Defined in SDL_render.h, but apps should only #include "SDL.h"!

Syntax

int SDL_SetTextureScaleMode(SDL_Texture * texture,
                            SDL_ScaleMode scaleMode);

Function Parameters

texture The texture to update.
scaleMode the SDL_ScaleMode to use for texture scaling.

Return Value

Returns 0 on success, or -1 if the texture is not valid.

Remarks

If the scale mode is not supported, the closest supported mode is chosen.

Version

This function is available since SDL 2.0.12.

See Also


CategoryAPI, CategoryAPIFunction


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