Use this function to load a surface from a BMP file.
const char* file) SDL_Surface* SDL_LoadBMP(
file |
the file containing a BMP image |
<<Include(SDL_LoadBMP_RW, , , from="== Return Value ==", to="== Code Examples ==")>>
<<Include(SDL_LoadBMP_RW, , , from="== Remarks ==", to="== Related Functions ==")>>