Unload a shared object from memory.
Defined in <SDL3/SDL_loadso.h>
void SDL_UnloadObject(SDL_SharedObject *handle);
SDL_SharedObject * | handle | a valid shared object handle returned by SDL_LoadObject(). |
Note that any pointers from this object looked up through SDL_LoadFunction() will no longer be valid.
It is safe to call this function from any thread.
This function is available since SDL 3.1.3.