SDL_RenderDrawPoint

Use this function to draw a point on the current rendering target.

Syntax

int SDL_RenderDrawPoint(SDL_Renderer* renderer,
                        int           x, 
                        int           y)

Function Parameters

renderer

the rendering context

x

the x coordinate of the point

y

the y coordinate of the point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryRender

SDL_RenderDrawPoint (last edited 2011-02-16 23:13:20 by SheenaSmith)

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