Get the scale mode used for texture scale operations.
Defined in SDL_render.h
int SDL_GetTextureScaleMode(SDL_Texture * texture,
SDL_ScaleMode *scaleMode);
SDL_Texture * | texture | the texture to query. |
SDL_ScaleMode * | scaleMode | a pointer filled in with the current scale mode. |
(int) Return 0 on success, or -1 if the texture is not valid.
This function is available since SDL 2.0.12.