SDL Wiki
(This is the legacy documentation for SDL2, the previous stable version; SDL3 is the current stable version.)

SDL_SetTextureScaleMode

Set the scale mode used for texture scale operations.

Header File

Defined in SDL_render.h

Syntax

int SDL_SetTextureScaleMode(SDL_Texture * texture,
                            SDL_ScaleMode scaleMode);

Function Parameters

SDL_Texture * texture The texture to update.
SDL_ScaleMode scaleMode the SDL_ScaleMode to use for texture scaling.

Return Value

(int) Returns 0 on success, or -1 if the texture is not valid.

Remarks

If the scale mode is not supported, the closest supported mode is chosen.

Version

This function is available since SDL 2.0.12.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


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