Check to see if an effect is supported by a haptic device.
Defined in SDL_haptic.h
int SDL_HapticEffectSupported(SDL_Haptic * haptic,
SDL_HapticEffect * effect);
SDL_Haptic * | haptic | the SDL_Haptic device to query. |
SDL_HapticEffect * | effect | the desired effect to query. |
(int) Returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.