Check to see if an effect is supported by a haptic device.
int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect);
|haptic||the SDL_Haptic device to query|
|effect||the desired effect to query|
Returns SDL_TRUE if effect is supported, SDL_FALSE if it isn't, or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.