Get the status of the current effect on the specified haptic device.
Defined in SDL_haptic.h
int SDL_HapticGetEffectStatus(SDL_Haptic * haptic,
int effect);
SDL_Haptic * | haptic | the SDL_Haptic device to query for the effect status on. |
int | effect | the ID of the haptic effect to query its status. |
(int) Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call SDL_GetError() for more information.
Device must support the SDL_HAPTIC_STATUS feature.
This function is available since SDL 2.0.0.