Get the status of the current effect on the specified haptic device.
int SDL_HapticGetEffectStatus(SDL_Haptic * haptic, int effect);
|haptic||the SDL_Haptic device to query for the effect status on|
|effect||the ID of the haptic effect to query its status|
Returns 0 if it isn't playing, 1 if it is playing, or a negative error code on failure; call SDL_GetError() for more information.
Device must support the SDL_HAPTIC_STATUS feature.
This function is available since SDL 2.0.0.