SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Set the active cursor.


void SDL_SetCursor(SDL_Cursor * cursor);

Function Parameters

cursor a cursor to make active


This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.


This function is available since SDL 2.0.0.


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