SDL2 Wiki

(See SDL3/SDL_SetCursor for the SDL3 version.)

SDL_SetCursor

Set the active cursor.

Header File

Defined in SDL_mouse.h

Syntax

void SDL_SetCursor(SDL_Cursor * cursor);

Function Parameters

SDL_Cursor * cursor a cursor to make active.

Remarks

This function sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display. SDL_SetCursor(NULL) can be used to force cursor redraw, if this is desired for any reason.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryMouse


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