Set the display mode to use when a window is visible at fullscreen.
Defined in SDL_video.h
int SDL_SetWindowDisplayMode(SDL_Window * window,
const SDL_DisplayMode * mode);
SDL_Window * | window | the window to affect. |
const SDL_DisplayMode * | mode | the SDL_DisplayMode structure representing the mode to use, or NULL to use the window's dimensions and the desktop's format and refresh rate. |
(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This only affects the display mode used when the window is fullscreen. To change the window size when the window is not fullscreen, use SDL_SetWindowSize().
This function is available since SDL 2.0.0.