Set a window's mouse grab mode.
Defined in SDL_video.h
void SDL_SetWindowMouseGrab(SDL_Window * window,
SDL_bool grabbed);
SDL_Window * | window | The window for which the mouse grab mode should be set. |
SDL_bool | grabbed | This is SDL_TRUE to grab mouse, and SDL_FALSE to release. |
Mouse grab confines the mouse cursor to the window.
This function is available since SDL 2.0.16.