SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GPUGraphicsPipeline

An opaque handle representing a graphics pipeline.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUGraphicsPipeline SDL_GPUGraphicsPipeline;

Remarks

Used during render passes.

Version

This struct is available since SDL 3.1.3

See Also


CategoryAPI, CategoryAPIDatatype, CategoryGPU


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