SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GamepadEventsEnabled

Query the state of gamepad event processing.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_GamepadEventsEnabled(void);

Return Value

(bool) Returns true if gamepad events are being processed, false otherwise.

Remarks

If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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