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SDL_SetGamepadEventsEnabled

Set the state of gamepad event processing.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

void SDL_SetGamepadEventsEnabled(bool enabled);

Function Parameters

bool enabled whether to process gamepad events or not.

Remarks

If gamepad events are disabled, you must call SDL_UpdateGamepads() yourself and check the state of the gamepad when you want gamepad information.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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