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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the desktop area represented by a display.

Header File

Defined in <SDL3/SDL_video.h>


int SDL_GetDisplayBounds(SDL_DisplayID displayID, SDL_Rect *rect);

Function Parameters

displayID the instance ID of the display to query
rect the SDL_Rect structure filled in with the display bounds

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


The primary display is always located at (0,0).


This function is available since SDL 3.0.0.

Code Examples

SDL_Rect r;
if (SDL_GetDisplayBounds(0, &r) != 0) {
    SDL_Log("SDL_GetDisplayBounds failed: %s", SDL_GetError());
    return 1;

See Also

CategoryAPI, CategoryAPIFunction, CategoryVideo

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