SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetGamepadAppleSFSymbolsNameForButton

Return the sfSymbolsName for a given button on a gamepad on Apple platforms.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

const char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Function Parameters

SDL_Gamepad * gamepad the gamepad to query.
SDL_GamepadButton button a button on the gamepad.

Return Value

(const char *) Returns the sfSymbolsName or NULL if the name can't be found.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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