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SDL_GetGamepadAppleSFSymbolsNameForAxis

Return the sfSymbolsName for a given axis on a gamepad on Apple platforms.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

const char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

Function Parameters

SDL_Gamepad * gamepad the gamepad to query.
SDL_GamepadAxis axis an axis on the gamepad.

Return Value

(const char *) Returns the sfSymbolsName or NULL if the name can't be found.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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