SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetGamepadAxis

Get the current state of an axis control on a gamepad.

Syntax

Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis);

Function Parameters

gamepad a gamepad
axis an axis index (one of the SDL_GamepadAxis values)

Return Value

Returns axis state (including 0) on success or 0 (also) on failure; call SDL_GetError() for more information.

Remarks

The axis indices start at index 0.

The state is a value ranging from -32768 to 32767. Triggers, however, range from 0 to 32767 (they never return a negative value).

Version

This function is available since SDL 3.0.0.


CategoryAPI


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