SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_GetGamepadButton

Get the current state of a button on a gamepad.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

Function Parameters

SDL_Gamepad * gamepad a gamepad.
SDL_GamepadButton button a button index (one of the SDL_GamepadButton values).

Return Value

(bool) Returns true if the button is pressed, false otherwise.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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