Get the number of supported simultaneous fingers on a touchpad on a game gamepad.
Defined in <SDL3/SDL_gamepad.h>
int SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepad, int touchpad);
SDL_Gamepad * | gamepad | a gamepad. |
int | touchpad | a touchpad. |
(int) Returns number of supported simultaneous fingers.
This function is available since SDL 3.1.3.