SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetTextureColorMod

Get the additional color value multiplied into render copy operations.

Syntax

int SDL_GetTextureColorMod(SDL_Texture * texture,
                           Uint8 * r, Uint8 * g,
                           Uint8 * b);

Function Parameters

texture

the texture to query

r

a pointer filled in with the current red color value

g

a pointer filled in with the current green color value

b

a pointer filled in with the current blue color value

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 3.0.0.

SDL_GetTextureAlphaMod
SDL_SetTextureColorMod

CategoryAPI, CategoryRender


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