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SDL_SetGamepadSensorEnabled

Set whether data reporting for a gamepad sensor is enabled.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);

Function Parameters

SDL_Gamepad * gamepad the gamepad to update.
SDL_SensorType type the type of sensor to enable/disable.
bool enabled whether data reporting should be enabled.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

Sensors are disabled by default and this function is used to enable them.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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