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SDL_GamepadHasSensor

Return whether a gamepad has a particular sensor.

Header File

Defined in <SDL3/SDL_gamepad.h>

Syntax

bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);

Function Parameters

SDL_Gamepad * gamepad the gamepad to query.
SDL_SensorType type the type of sensor to query.

Return Value

(bool) Returns true if the sensor exists, false otherwise.

Remarks

Sensors are disabled by default and SDL_SetGamepadSensorEnabled() is used to enable them.

Thread Safety

It is safe to call this function from any thread.

Version

This function is available since SDL 3.2.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGamepad


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