SDL Wiki
(This is the documentation for SDL3, which is the current stable version. SDL2 was the previous version!)

SDL_SetRenderDrawColorFloat

Set the color used for drawing operations (Rect, Line and Clear).

Header File

Defined in <SDL3/SDL_render.h>

Syntax

bool SDL_SetRenderDrawColorFloat(SDL_Renderer *renderer, float r, float g, float b, float a);

Function Parameters

SDL_Renderer * renderer the rendering context.
float r the red value used to draw on the rendering target.
float g the green value used to draw on the rendering target.
float b the blue value used to draw on the rendering target.
float a the alpha value used to draw on the rendering target. Use SDL_SetRenderDrawBlendMode to specify how the alpha channel is used.

Return Value

(bool) Returns true on success or false on failure; call SDL_GetError() for more information.

Remarks

Set the color for drawing or filling rectangles, lines, and points, and for SDL_RenderClear().

Thread Safety

This function should only be called on the main thread.

Version

This function is available since SDL 3.1.3.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.