SDL Wiki
(This function is part of SDL_net, a separate library from SDL.)

SDLNet_DestroyDatagramSocket

Dispose of a previously-created datagram socket.

Header File

Defined in <SDL3_net/SDL_net.h>

Syntax

void SDLNet_DestroyDatagramSocket(SDLNet_DatagramSocket *sock);

Function Parameters

SDLNet_DatagramSocket * sock datagram socket to destroy.

Remarks

This will abandon any data queued for sending that hasn't made it to the socket. If you need this data to arrive, you should wait for confirmation from the remote computer in some form that you devise yourself. Queued data is not guaranteed to arrive even if the library made efforts to transmit it here.

Any data that has arrived from the remote end of the connection that hasn't been read yet is lost.

Thread Safety

You should not operate on the same socket from multiple threads at the same time without supplying a serialization mechanism. However, different threads may access different sockets at the same time without problems.

Version

This function is available since SDL_Net 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategorySDLNet


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