Sets the winding order of the vertices returned by TTF_GetGPUTextDrawData for a particular GPU text engine.
Defined in <SDL3_ttf/SDL_ttf.h>
void TTF_SetGPUTextEngineWinding(TTF_TextEngine *engine, TTF_GPUTextEngineWinding winding);
TTF_TextEngine * | engine | a TTF_TextEngine object created with TTF_CreateGPUTextEngine(). |
TTF_GPUTextEngineWinding | winding | the new winding order option. |
This function should be called on the thread that created the engine.
This function is available since SDL_ttf 3.0.0.