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Surface Creation and Simple Drawing
Include File(s): SDL_surface.h
Introduction
This category contains functions for handling surface creation and blitting as well as simple drawing tasks including points, lines, and rectangles.
Structures
Functions
- SDL_BlitScaled
- SDL_BlitSurface
- SDL_ConvertPixels
- SDL_ConvertSurface
- SDL_ConvertSurfaceFormat
- SDL_CreateRGBSurface
- SDL_CreateRGBSurfaceFrom
- SDL_CreateRGBSurfaceWithFormat
- SDL_CreateRGBSurfaceWithFormatFrom
- SDL_FillRect
- SDL_FillRects
- SDL_FreeSurface
- SDL_GetClipRect
- SDL_GetColorKey
- SDL_GetSurfaceAlphaMod
- SDL_GetSurfaceBlendMode
- SDL_GetSurfaceColorMod
- SDL_LoadBMP
- SDL_LoadBMP_RW
- SDL_LockSurface
- SDL_LowerBlit
- SDL_LowerBlitScaled
- SDL_MUSTLOCK
- SDL_SaveBMP
- SDL_SaveBMP_RW
- SDL_SetClipRect
- SDL_SetColorKey
- SDL_SetSurfaceAlphaMod
- SDL_SetSurfaceBlendMode
- SDL_SetSurfaceColorMod
- SDL_SetSurfacePalette
- SDL_SetSurfaceRLE
- SDL_UnlockSurface
