SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Return whether a gamepad has a particular sensor.


SDL_bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);

Function Parameters

gamepad The gamepad to query
type The type of sensor to query

Return Value

Returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise.


This function is available since SDL 3.0.0.


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