Wiki Page Content

Revision 9 as of 2010-09-05 04:06:50

Clear message

DRAFT

Event Handling

Include File(s): SDL_events.h

Introduction

Event handling allows your application to receive input from the user. Event handling is initialized (along with video) with a call to:

Internally, SDL stores all the events waiting to be handled in an event queue. Using functions like SDL_PollEvent(), SDL_PeepEvents() and SDL_WaitEvent() you can observe and handle waiting input events.

The key to event handling in SDL is the SDL_Event union. The event queue itself is composed of a series of SDL_Event unions, one for each waiting event. SDL_Event unions are read from the queue with the SDL_PollEvent() function and it is then up to the application to process the information stored with them.

Enumerations

Structures

Functions


CategoryCategory

(Page Info.)
Feedback
Please include your contact information if you'd like to receive a reply.
Submit