SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_StartTextInput

Start accepting Unicode text input events.

Syntax

void SDL_StartTextInput(void);

Remarks

This function will start accepting Unicode text input events in the focused SDL window, and start emitting SDL_TextInputEvent (SDL_TEXTINPUT) and SDL_TextEditingEvent (SDL_TEXTEDITING) events. Please use this function in pair with SDL_StopTextInput().

On some platforms using this function activates the screen keyboard.

Version

This function is available since SDL 2.0.0.

SDL_SetTextInputRect
SDL_StopTextInput

CategoryAPI


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