Create a new audio stream.
SDL_AudioStream* SDL_CreateAudioStream(SDL_AudioFormat src_format,
Uint8 src_channels,int src_rate,
SDL_AudioFormat dst_format,
Uint8 dst_channels,int dst_rate);
src_format | The format of the source audio |
src_channels | The number of channels of the source audio |
src_rate | The sampling rate of the source audio |
dst_format | The format of the desired audio output |
dst_channels | The number of channels of the desired audio output |
dst_rate | The sampling rate of the desired audio output |
Returns 0 on success, or -1 on error.
This function is available since SDL 3.0.0.