Get the SDL_Gamepad associated with a player index.
Defined in SDL_gamepad.h, but apps should use #include <SDL3/SDL.h>
int player_index); SDL_Gamepad* SDL_GetGamepadFromPlayerIndex(
player_index | the player index, which different from the instance ID |
Returns the SDL_Gamepad associated with a player index.
This function is available since SDL 3.0.0.
CategoryAPI, CategoryAPIFunction