Fill some number of rectangles on the current rendering target with the drawing color.
Defined in SDL_render.h, but apps should only #include "SDL.h"
!
int SDL_RenderFillRects(SDL_Renderer * renderer,
const SDL_Rect * rects,
int count);
renderer | the rendering context |
rects | an array of SDL_Rect structures representing the rectangles to be filled |
count | the number of rectangles |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction