SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_RenderDrawLine

Draw a line on the current rendering target.

Syntax

int SDL_RenderDrawLine(SDL_Renderer * renderer,
                       int x1, int y1, int x2, int y2);

Function Parameters

renderer

the rendering context

x1

the x coordinate of the start point

y1

the y coordinate of the start point

x2

the x coordinate of the end point

y2

the y coordinate of the end point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Remarks

SDL_RenderDrawLine() draws the line to include both end points. If you want to draw multiple, connecting lines use SDL_RenderDrawLines() instead.

Version

This function is available since SDL 2.0.0.

SDL_RenderDrawLines
SDL_RenderDrawPoint
SDL_RenderDrawPoints
SDL_RenderDrawRect
SDL_RenderDrawRects
SDL_RenderFillRect
SDL_RenderFillRects
SDL_RenderPresent
SDL_SetRenderDrawBlendMode
SDL_SetRenderDrawColor

CategoryAPI


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.