SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Draw a point on the current rendering target.


int SDL_RenderDrawPoint(SDL_Renderer * renderer,
                        int x, int y);

Function Parameters

renderer the rendering context
x the x coordinate of the point
y the y coordinate of the point

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


SDL_RenderDrawPoint() draws a single point. If you want to draw multiple, use SDL_RenderDrawPoints() instead.


This function is available since SDL 2.0.0.


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