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This page links to the following pages: SDL_HINT_ACCELEROMETER_AS_JOYSTICK, SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION, SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION, SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS, SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION, SDL_HINT_BMP_SAVE_LEGACY_FORMAT, SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT, SDL_HINT_FRAMEBUFFER_ACCELERATION, SDL_HINT_GAMECONTROLLERCONFIG, SDL_HINT_GRAB_KEYBOARD, SDL_HINT_IDLE_TIMER_DISABLED, SDL_HINT_IME_INTERNAL_EDITING, SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, SDL_HINT_MAC_BACKGROUND_APP, SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, SDL_HINT_MOUSE_RELATIVE_MODE_WARP, SDL_HINT_NO_SIGNAL_HANDLERS, SDL_HINT_ORIENTATIONS, SDL_HINT_RENDER_DIRECT3D11_DEBUG, SDL_HINT_RENDER_DIRECT3D_THREADSAFE, SDL_HINT_RENDER_DRIVER, SDL_HINT_RENDER_OPENGL_SHADERS, SDL_HINT_RENDER_SCALE_QUALITY, SDL_HINT_RENDER_VSYNC, SDL_HINT_RPI_VIDEO_LAYER, SDL_HINT_THREAD_STACK_SIZE, SDL_HINT_TIMER_RESOLUTION, SDL_HINT_VIDEO_ALLOW_SCREENSAVER, SDL_HINT_VIDEO_HIGHDPI_DISABLED, SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT, SDL_HINT_VIDEO_WIN_D3DCOMPILER, SDL_HINT_VIDEO_X11_NET_WM_PING, SDL_HINT_VIDEO_X11_XINERAMA, SDL_HINT_VIDEO_X11_XRANDR, SDL_HINT_VIDEO_X11_XVIDMODE, SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING, SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, SDL_HINT_WINRT_HANDLE_BACK_BUTTON, SDL_HINT_WINRT_PRIVACY_POLICY_LABEL, SDL_HINT_WINRT_PRIVACY_POLICY_URL, SDL_HINT_XINPUT_ENABLED, SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING, SDL_AssertState, SDL_AudioFormat, SDL_AudioStatus, SDL_BlendMode, SDL_EventType, SDL_GLattr, SDL_GLcontextFlag, SDL_GLprofile, SDL_GameControllerAxis, SDL_GameControllerButton, SDL_HintPriority, SDL_HitTestResult, SDL_JoystickPowerLevel, SDL_Keycode, SDL_Keymod, SDL_LOG_CATEGORY, SDL_LogPriority, SDL_MessageBoxButtonFlags, SDL_MessageBoxColorType, SDL_MessageBoxFlags, SDL_PixelFormatEnum, SDL_PowerState, SDL_RendererFlags, SDL_RendererFlip, SDL_SYSWM_TYPE, SDL_Scancode, SDL_TextureAccess, SDL_TextureModulate, SDL_ThreadPriority, SDL_WinRT_Path, SDL_WindowEventID, SDL_WindowFlags, SDL_bool, SDL_AudioCVT, SDL_AudioDeviceEvent, SDL_AudioSpec, SDL_Color, SDL_ControllerAxisEvent, SDL_ControllerButtonEvent, SDL_ControllerDeviceEvent, SDL_DisplayMode, SDL_DollarGestureEvent, SDL_DropEvent, SDL_Event, SDL_Finger, SDL_HapticCondition, SDL_HapticConstant, SDL_HapticCustom, SDL_HapticDirection, SDL_HapticEffect, SDL_HapticLeftRight, SDL_HapticPeriodic, SDL_HapticRamp, SDL_JoyAxisEvent, SDL_JoyBallEvent, SDL_JoyButtonEvent, SDL_JoyDeviceEvent, SDL_JoyHatEvent, SDL_KeyboardEvent, SDL_Keysym, SDL_MessageBoxButtonData, SDL_MessageBoxColor, SDL_MessageBoxColorScheme, SDL_MessageBoxData, SDL_MouseButtonEvent, SDL_MouseMotionEvent, SDL_MouseWheelEvent, SDL_MultiGestureEvent, SDL_Palette, SDL_PixelFormat, SDL_Point, SDL_QuitEvent, SDL_RWops, SDL_Rect, SDL_Renderer, SDL_RendererInfo, SDL_Surface, SDL_SysWMEvent, SDL_SysWMinfo, SDL_SysWMmsg, SDL_TextEditingEvent, SDL_TextInputEvent, SDL_Texture, SDL_TouchFingerEvent, SDL_UserEvent, SDL_WindowEvent, SDL_assert_data, SDL_atomic_t, SDL_version, SDL_AddEventWatch, SDL_AddHintCallback, SDL_AddTimer, SDL_AllocFormat, SDL_AllocPalette, SDL_AllocRW, SDL_AndroidGetActivity, SDL_AndroidGetExternalStoragePath, SDL_AndroidGetExternalStorageState, SDL_AndroidGetInternalStoragePath, SDL_AndroidGetJNIEnv, SDL_AtomicAdd, SDL_AtomicCAS, SDL_AtomicCASPtr, SDL_AtomicDecRef, SDL_AtomicGet, SDL_AtomicGetPtr, SDL_AtomicIncRef, SDL_AtomicLock, SDL_AtomicSet, SDL_AtomicSetPtr, SDL_AtomicTryLock, SDL_AtomicUnlock, SDL_AudioInit, SDL_AudioQuit, SDL_BlitScaled, SDL_BlitSurface, SDL_BuildAudioCVT, SDL_COMPILEDVERSION, SDL_CalculateGammaRamp, SDL_CaptureMouse, SDL_ClearError, SDL_ClearHints, SDL_ClearQueuedAudio, SDL_CloseAudio, SDL_CloseAudioDevice, SDL_CompilerBarrier, SDL_CondBroadcast, SDL_CondSignal, SDL_CondWait, SDL_CondWaitTimeout, SDL_ConvertAudio, SDL_ConvertPixels, SDL_ConvertSurface, SDL_ConvertSurfaceFormat, SDL_CreateColorCursor, SDL_CreateCond, SDL_CreateCursor, SDL_CreateMutex, SDL_CreateRGBSurface, SDL_CreateRGBSurfaceFrom, SDL_CreateRGBSurfaceWithFormat, SDL_CreateRGBSurfaceWithFormatFrom, SDL_CreateRenderer, SDL_CreateSemaphore, SDL_CreateSoftwareRenderer, SDL_CreateSystemCursor, SDL_CreateTexture, SDL_CreateTextureFromSurface, SDL_CreateThread, SDL_CreateWindow, SDL_CreateWindowAndRenderer, SDL_CreateWindowFrom, SDL_DXGIGetOutputInfo, SDL_DelEventWatch, SDL_DelHintCallback, SDL_Delay, SDL_DequeueAudio, SDL_DestroyCond, SDL_DestroyMutex, SDL_DestroyRenderer, SDL_DestroySemaphore, SDL_DestroyTexture, SDL_DestroyWindow, SDL_DetachThread, SDL_Direct3D9GetAdapterIndex, SDL_DisableScreenSaver, SDL_EnableScreenSaver, SDL_EnclosePoints, SDL_EventState, SDL_FillRect, SDL_FillRects, SDL_FilterEvents, SDL_FlushEvent, SDL_FlushEvents, SDL_FreeCursor, SDL_FreeFormat, SDL_FreePalette, SDL_FreeRW, SDL_FreeSurface, SDL_FreeWAV, SDL_GL_BindTexture, SDL_GL_CreateContext, SDL_GL_DeleteContext, SDL_GL_ExtensionSupported, SDL_GL_GetAttribute, SDL_GL_GetCurrentContext, SDL_GL_GetCurrentWindow, SDL_GL_GetDrawableSize, SDL_GL_GetProcAddress, SDL_GL_GetSwapInterval, SDL_GL_LoadLibrary, SDL_GL_MakeCurrent, SDL_GL_ResetAttributes, SDL_GL_SetAttribute, SDL_GL_SetSwapInterval, SDL_GL_SwapWindow, SDL_GL_UnbindTexture, SDL_GL_UnloadLibrary, SDL_GameControllerAddMapping, SDL_GameControllerAddMappingsFromFile, SDL_GameControllerAddMappingsFromRW, SDL_GameControllerClose, SDL_GameControllerEventState, SDL_GameControllerFromInstanceID, SDL_GameControllerGetAttached, SDL_GameControllerGetAxis, SDL_GameControllerGetAxisFromString, SDL_GameControllerGetBindForAxis, SDL_GameControllerGetBindForButton, SDL_GameControllerGetButton, SDL_GameControllerGetButtonFromString, SDL_GameControllerGetJoystick, SDL_GameControllerGetStringForAxis, SDL_GameControllerGetStringForButton, SDL_GameControllerMapping, SDL_GameControllerMappingForGUID, SDL_GameControllerName, SDL_GameControllerNameForIndex, SDL_GameControllerOpen, SDL_GameControllerUpdate, SDL_GetAssertionHandler, SDL_GetAssertionReport, SDL_GetAudioDeviceName, SDL_GetAudioDeviceStatus, SDL_GetAudioDriver, SDL_GetAudioStatus, SDL_GetBasePath, SDL_GetCPUCacheLineSize, SDL_GetCPUCount, SDL_GetClipRect, SDL_GetClipboardText, SDL_GetClosestDisplayMode, SDL_GetColorKey, SDL_GetCurrentAudioDriver, SDL_GetCurrentDisplayMode, SDL_GetCurrentVideoDriver, SDL_GetCursor, SDL_GetDefaultAssertionHandler, SDL_GetDefaultCursor, SDL_GetDesktopDisplayMode, SDL_GetDisplayBounds, SDL_GetDisplayDPI, SDL_GetDisplayMode, SDL_GetDisplayName, SDL_GetDisplayUsableBounds, SDL_GetError, SDL_GetEventFilter, SDL_GetEventState, SDL_GetGlobalMouseState, SDL_GetGrabbedWindow, SDL_GetHint, SDL_GetHintBoolean, SDL_GetKeyFromName, SDL_GetKeyFromScancode, SDL_GetKeyName, SDL_GetKeyboardFocus, SDL_GetKeyboardState, SDL_GetModState, SDL_GetMouseFocus, SDL_GetMouseState, SDL_GetNumAudioDevices, SDL_GetNumAudioDrivers, SDL_GetNumDisplayModes, SDL_GetNumRenderDrivers, SDL_GetNumTouchDevices, SDL_GetNumTouchFingers, SDL_GetNumVideoDisplays, SDL_GetNumVideoDrivers, SDL_GetPerformanceCounter, SDL_GetPerformanceFrequency, SDL_GetPixelFormatName, SDL_GetPlatform, SDL_GetPowerInfo, SDL_GetPrefPath, SDL_GetQueuedAudioSize, SDL_GetRGB, SDL_GetRGBA, SDL_GetRelativeMouseMode, SDL_GetRelativeMouseState, SDL_GetRenderDrawBlendMode, SDL_GetRenderDrawColor, SDL_GetRenderDriverInfo, SDL_GetRenderTarget, SDL_GetRenderer, SDL_GetRendererInfo, SDL_GetRendererOutputSize, SDL_GetRevision, SDL_GetRevisionNumber, SDL_GetScancodeFromKey, SDL_GetScancodeFromName, SDL_GetScancodeName, SDL_GetSurfaceAlphaMod, SDL_GetSurfaceBlendMode, SDL_GetSurfaceColorMod, SDL_GetSystemRAM, SDL_GetTextureAlphaMod, SDL_GetTextureBlendMode, SDL_GetTextureColorMod, SDL_GetThreadID, SDL_GetThreadName, SDL_GetTicks, SDL_GetTouchDevice, SDL_GetTouchFinger, SDL_GetVersion, SDL_GetVideoDriver, SDL_GetWindowBordersSize, SDL_GetWindowBrightness, SDL_GetWindowData, SDL_GetWindowDisplayIndex, SDL_GetWindowDisplayMode, SDL_GetWindowFlags, SDL_GetWindowFromID, SDL_GetWindowGammaRamp, SDL_GetWindowGrab, SDL_GetWindowID, SDL_GetWindowMaximumSize, SDL_GetWindowMinimumSize, SDL_GetWindowOpacity, SDL_GetWindowPixelFormat, SDL_GetWindowPosition, SDL_GetWindowSize, SDL_GetWindowSurface, SDL_GetWindowTitle, SDL_GetWindowWMInfo, SDL_HapticClose, SDL_HapticDestroyEffect, SDL_HapticEffectSupported, SDL_HapticGetEffectStatus, SDL_HapticIndex, SDL_HapticName, SDL_HapticNewEffect, SDL_HapticNumAxes, SDL_HapticNumEffects, SDL_HapticNumEffectsPlaying, SDL_HapticOpen, SDL_HapticOpenFromJoystick, SDL_HapticOpenFromMouse, SDL_HapticOpened, SDL_HapticPause, SDL_HapticQuery, SDL_HapticRumbleInit, SDL_HapticRumblePlay, SDL_HapticRumbleStop, SDL_HapticRumbleSupported, SDL_HapticRunEffect, SDL_HapticSetAutocenter, SDL_HapticSetGain, SDL_HapticStopAll, SDL_HapticStopEffect, SDL_HapticUnpause, SDL_HapticUpdateEffect, SDL_Has3DNow, SDL_HasAVX, SDL_HasAVX2, SDL_HasAltiVec, SDL_HasClipboardText, SDL_HasEvent, SDL_HasEvents, SDL_HasIntersection, SDL_HasMMX, SDL_HasRDTSC, SDL_HasSSE, SDL_HasSSE2, SDL_HasSSE3, SDL_HasSSE41, SDL_HasSSE42, SDL_HasScreenKeyboardSupport, SDL_HideWindow, SDL_Init, SDL_InitSubSystem, SDL_IntersectRect, SDL_IntersectRectAndLine, SDL_IsGameController, SDL_IsScreenKeyboardShown, SDL_IsScreenSaverEnabled, SDL_IsTextInputActive, SDL_JoystickClose, SDL_JoystickCurrentPowerLevel, SDL_JoystickEventState, SDL_JoystickFromInstanceID, SDL_JoystickGetAttached, SDL_JoystickGetAxis, SDL_JoystickGetBall, SDL_JoystickGetButton, SDL_JoystickGetDeviceGUID, SDL_JoystickGetGUID, SDL_JoystickGetGUIDFromString, SDL_JoystickGetGUIDString, SDL_JoystickGetHat, SDL_JoystickInstanceID, SDL_JoystickIsHaptic, SDL_JoystickName, SDL_JoystickNameForIndex, SDL_JoystickNumAxes, SDL_JoystickNumBalls, SDL_JoystickNumButtons, SDL_JoystickNumHats, SDL_JoystickOpen, SDL_JoystickUpdate, SDL_LoadBMP, SDL_LoadBMP_RW, SDL_LoadDollarTemplates, SDL_LoadFunction, SDL_LoadObject, SDL_LoadWAV, SDL_LoadWAV_RW, SDL_LockAudio, SDL_LockAudioDevice, SDL_LockMutex, SDL_LockSurface, SDL_LockTexture, SDL_Log, SDL_LogCritical, SDL_LogDebug, SDL_LogError, SDL_LogGetOutputFunction, SDL_LogGetPriority, SDL_LogInfo, SDL_LogMessage, SDL_LogMessageV, SDL_LogResetPriorities, SDL_LogSetAllPriority, SDL_LogSetOutputFunction, SDL_LogSetPriority, SDL_LogVerbose, SDL_LogWarn, SDL_LowerBlit, SDL_LowerBlitScaled, SDL_MUSTLOCK, SDL_MapRGB, SDL_MapRGBA, SDL_MasksToPixelFormatEnum, SDL_MaximizeWindow, SDL_MinimizeWindow, SDL_MixAudio, SDL_MixAudioFormat, SDL_MostSignificantBitIndex32, SDL_MouseIsHaptic, SDL_NumHaptics, SDL_NumJoysticks, SDL_OpenAudio, SDL_OpenAudioDevice, SDL_PauseAudio, SDL_PauseAudioDevice, SDL_PeepEvents, SDL_PixelFormatEnumToMasks, SDL_PointInRect, SDL_PollEvent, SDL_PumpEvents, SDL_PushEvent, SDL_QueryTexture, SDL_QueueAudio, SDL_Quit, SDL_QuitRequested, SDL_QuitSubSystem, SDL_REVISION, SDL_RWFromConstMem, SDL_RWFromFP, SDL_RWFromFile, SDL_RWFromMem, SDL_RWclose, SDL_RWread, SDL_RWseek, SDL_RWsize, SDL_RWtell, SDL_RWwrite, SDL_RaiseWindow, SDL_ReadBE16, SDL_ReadBE32, SDL_ReadBE64, SDL_ReadLE16, SDL_ReadLE32, SDL_ReadLE64, SDL_ReadU8, SDL_RecordGesture, SDL_RectEmpty, SDL_RectEquals, SDL_RegisterEvents, SDL_RemoveTimer, SDL_RenderClear, SDL_RenderCopy, SDL_RenderCopyEx, SDL_RenderDrawLine, SDL_RenderDrawLines, SDL_RenderDrawPoint, SDL_RenderDrawPoints, SDL_RenderDrawRect, SDL_RenderDrawRects, SDL_RenderFillRect, SDL_RenderFillRects, SDL_RenderGetClipRect, SDL_RenderGetD3D9Device, SDL_RenderGetIntegerScale, SDL_RenderGetLogicalSize, SDL_RenderGetScale, SDL_RenderGetViewport, SDL_RenderIsClipEnabled, SDL_RenderPresent, SDL_RenderReadPixels, SDL_RenderSetClipRect, SDL_RenderSetIntegerScale, SDL_RenderSetLogicalSize, SDL_RenderSetScale, SDL_RenderSetViewport, SDL_RenderTargetSupported, SDL_ResetAssertionReport, SDL_RestoreWindow, SDL_SaveAllDollarTemplates, SDL_SaveBMP, SDL_SaveBMP_RW, SDL_SaveDollarTemplate, SDL_SemPost, SDL_SemTryWait, SDL_SemValue, SDL_SemWait, SDL_SemWaitTimeout, SDL_SetAssertionHandler, SDL_SetClipRect, SDL_SetClipboardText, SDL_SetColorKey, SDL_SetCursor, SDL_SetError, SDL_SetEventFilter, SDL_SetHint, SDL_SetHintWithPriority, SDL_SetMainReady, SDL_SetModState, SDL_SetPaletteColors, SDL_SetPixelFormatPalette, SDL_SetRelativeMouseMode, SDL_SetRenderDrawBlendMode, SDL_SetRenderDrawColor, SDL_SetRenderTarget, SDL_SetSurfaceAlphaMod, SDL_SetSurfaceBlendMode, SDL_SetSurfaceColorMod, SDL_SetSurfacePalette, SDL_SetSurfaceRLE, SDL_SetTextInputRect, SDL_SetTextureAlphaMod, SDL_SetTextureBlendMode, SDL_SetTextureColorMod, SDL_SetThreadPriority, SDL_SetWindowBordered, SDL_SetWindowBrightness, SDL_SetWindowData, SDL_SetWindowDisplayMode, SDL_SetWindowFullscreen, SDL_SetWindowGammaRamp, SDL_SetWindowGrab, SDL_SetWindowHitTest, SDL_SetWindowIcon, SDL_SetWindowInputFocus, SDL_SetWindowMaximumSize, SDL_SetWindowMinimumSize, SDL_SetWindowModalFor, SDL_SetWindowOpacity, SDL_SetWindowPosition, SDL_SetWindowResizable, SDL_SetWindowSize, SDL_SetWindowTitle, SDL_SetWindowsMessageHook, SDL_ShowCursor, SDL_ShowMessageBox, SDL_ShowSimpleMessageBox, SDL_ShowWindow, SDL_StartTextInput, SDL_StopTextInput, SDL_Swap16, SDL_Swap32, SDL_Swap64, SDL_SwapBE16, SDL_SwapBE32, SDL_SwapBE64, SDL_SwapFloat, SDL_SwapFloatBE, SDL_SwapFloatLE, SDL_SwapLE16, SDL_SwapLE32, SDL_SwapLE64, SDL_TICKS_PASSED, SDL_TLSCreate, SDL_TLSGet, SDL_TLSSet, SDL_ThreadID, SDL_TriggerBreakpoint, SDL_TryLockMutex, SDL_UnionRect, SDL_UnloadObject, SDL_UnlockAudio, SDL_UnlockAudioDevice, SDL_UnlockMutex, SDL_UnlockSurface, SDL_UnlockTexture, SDL_UpdateTexture, SDL_UpdateWindowSurface, SDL_UpdateWindowSurfaceRects, SDL_UpdateYUVTexture, SDL_VERSION, SDL_VERSIONNUM, SDL_VERSION_ATLEAST, SDL_VideoInit, SDL_VideoQuit, SDL_WaitEvent, SDL_WaitEventTimeout, SDL_WaitThread, SDL_WarpMouseGlobal, SDL_WarpMouseInWindow, SDL_WasInit, SDL_WinRTGetFSPathUNICODE, SDL_WinRTGetFSPathUTF8, SDL_WinRTRunApp, SDL_WriteBE16, SDL_WriteBE32, SDL_WriteBE64, SDL_WriteLE16, SDL_WriteLE32, SDL_WriteLE64, SDL_WriteU8, SDL_acos, SDL_assert, SDL_assert_paranoid, SDL_assert_release, SDL_iPhoneSetAnimationCallback, SDL_iPhoneSetEventPump, CategoryCategory.

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